Pathfinder Alchemist Starting Equipment

An alchemists bomb like an extract becomes inert if used or carried by anyone else. This is the alchemist equivalent of a spellbook for wizards a spellbook and a formula book are essentially the same item.

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In addition he receives bonus extracts per day if he has a high intelligence score in the same way a wizard receives bonus spells per day.

Pathfinder alchemist starting equipment. For info news. So my group is starting up a new carrion crown campaign. An alchemist can brew potions of any formulae he knows up to 3rd level using his alchemist level as his caster level.

An alchemist fire or two give you a good bang for your buck. The only information in the rulebook is a long list of tables containing equipment names cost and description where necessary but other than their starting wealth there are no guides or tips for choosing equipment. Starting gear for a lvl 1 alchemist.

When it comes to equipment however new players are left to their own devices. His base daily allotment of extracts is given on table. It includes a dose of alchemists glue a flask of alchemists fire a crowbar a drill a fuse grenade a glass cutter a jetcaster a vial of phosphorescent gel 4 pints of oil a portable ram a dose of rusting powder 5 tindertwigs and a wire.

The spell must be one that can be made into a potion. I took the warslinger trait so i know at least a halfling sling with some ammo. Im looking for a list of basic gear or equipment for the alchemist like a small lab vials if needed or idk.

For info news. An alchemist can create only a certain number of extracts of each level per day. At 1st level alchemists receive brew potion as a bonus feat.

Adding vials and a few alchemical weapons see if you can get them for 13 price. For everyone else alchemical equipment is your best option. An alchemist character begins play with a formula book containing the extract formulae he knows.

Equipment multi classing builds equipment theres a lot of equipment to consider so ill just be touching on pieces that disproportionately benefit the alchemist or pieces that are truly must haves. A newly purchased formula book contains no extract formulas. Many low level swarms can be destroyed by a single alchemist fire and a good damage roll and if everyone has an alchemist fire or acid flask generally that will be enough to destroy the swarm.

I rolled up a halfling alchemist but kinda got stuck picking equipment. This is a good starting place.

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